BibTex Citation Data :
@article{JMASIF8447, author = {Hidayat Rizal and Satriyo Adhy and Panji Wirawan}, title = {PERANCANGAN DAN PEMBUATAN MOBILE LEARNING INTERAKTIF BERBASIS ANDROID DENGAN METODE PERSONAL EXTREME PROGRAMMING}, journal = {Jurnal Masyarakat Informatika}, volume = {4}, number = {8}, year = {2013}, keywords = {M-Learning, Android, Personal Extreme Programming}, abstract = { Mobile Learning ( M - Learning ) is the learning by using mobile devices, regardless of time and place. M-Learning has the constraint that M-Learning users must connect to the internet to be able to get the learning content . With the Android device, that could be implanted a native application inside, allowing the M - Learning content stored on the device . This study examines how the native application can be developed with Personal Extreme Programming method. In addition , this study reinforces previous research that E-Learning can be expanded ability to be M-Learning. As an outcome of this study is a M-Learning application that utilizes E-Learning that has existed , in which M - Learning applications that have some capability of E - Learning that capture and store content on mobile devices , so that the content is not required to access the internet connection . }, issn = {2777-0648}, pages = {21--26} doi = {10.14710/jmasif.4.8.8447}, url = {https://ejournal.undip.ac.id/index.php/jmasif/article/view/8447} }
Refworks Citation Data :
Mobile Learning ( M - Learning ) is the learning by using mobile devices, regardless of time and place. M-Learning has the constraint that M-Learning users must connect to the internet to be able to get the learning content . With the Android device, that could be implanted a native application inside, allowing the M - Learning content stored on the device . This study examines how the native application can be developed with Personal Extreme Programming method. In addition , this study reinforces previous research that E-Learning can be expanded ability to be M-Learning. As an outcome of this study is a M-Learning application that utilizes E-Learning that has existed , in which M - Learning applications that have some capability of E - Learning that capture and store content on mobile devices , so that the content is not required to access the internet connection .
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