skip to main content

EKSPLORASI KESEJAHTERAAN PSIKOLOGIS INDIVIDU DEWASA AWAL PENYANDANG TUNANETRA

*Mega Tala Harimukthi  -  Fakultas Psikologi Universitas Diponegoro
Kartika Sari Dewi  -  Fakultas Psikologi Universitas Diponegoro

Citation Format:
Abstract

Abstract

This study aims to explore the psychological well-being of individuals who were blind in early adulthood (late blind), particularly to understand the changes and the antecedents of their psychological well-being. Two adults, aged 20-40 years, who were blind in early adulthood, had participated in this study. This is a qualitative phenomenological study. Data were analyzed using the interpretative phenomenological analysis (IPA). The results showed that late blind brought several impacts on subjects. Both subjects identified a decreased communication skill, a reduced movement ability, and negative emotional response in the beginning of blindness as the antecedents of their psychological well-being. The increased of psychological well-being was obtained due to social support -in terms of emotional, informational, and instrumental support- from family, partner, friends, and community. Although both subjects applied different coping strategies, they both reported an increased psychological well-being after they reached self-acceptance dimension.
This study revealed selfacceptance as initial dimension that helped subjects to reach other dimensions of psychological well-being: life goals, independence, environment mastery, personal growth, and positive relationships with others.

 

Fulltext View|Download
Keywords: psychological well-being; blind; late blind; interpretative phenomenological analysis (IPA)

Article Metrics:

Last update:

  1. Smart Stick Revolutionizes Mobility for the Visually Impaired

    Moh. Alfian, Shazana Dhiya Ayuni. Indonesian Journal of Innovation Studies, 25 (4), 2024. doi: 10.21070/ijins.v25i4.1173
  2. Faktor Resiliensi pada Tunanetra Laki-laki Dewasa: Scooping review

    Ervia Kusumaningrum, Nur Setiawati Dewi, Megah Andriany. Holistic Nursing and Health Science, 5 (1), 2022. doi: 10.14710/hnhs.5.1.2022.84-95

Last update: 2024-11-01 16:02:05

  1. Interactive gamification learning media application for blind children using android smartphone in Indonesia

    Sari A.C.. Procedia Computer Science, 127 , 2019. doi: 10.1016/j.procs.2019.09.018