skip to main content

Cultural Identity of Attack On Titan Fans on Social Media Twitter in Indonesia

Japanese Department of Bina Nusantara University, Indonesia

Received: 7 Apr 2022; Revised: 26 Jul 2022; Accepted: 1 Sep 2022; Available online: 20 Nov 2022; Published: 25 Nov 2022.
Open Access Copyright (c) 2022 IZUMI under http://creativecommons.org/licenses/by-sa/4.0/.

Citation Format:
Abstract
Research that carries the theme of cultural identity is always associated with identities that are formed and seen from ethnicity, race, country, and the like. The purpose of this study is to reveal the cultural identity of fans in an internet-based fandom, especially on Twitter social media. The theories used are Hall and Barker's theory of cultural identity, Nagy-Koles' virtual identity theory, Jenkins' fan study, and McQuail's new media theory. The approach used to conduct this research is a qualitative approach, while the method used to conduct this research is participatory observation and interview that involved several fans that followed one of the Attacks on Titan’s fandom accounts, AOTFESS. In AOTFESS, the study later found out that their cultural identity is not always seen from literal symbols, but rather formed and then found through the interactivities of fans who follow the account.
Fulltext View|Download
Keywords: cultural identity; fan studies; social media; Attack on Titancultural identity; fan studies; social media; Attack on Titan

Article Metrics:

  1. Afifah, E. O., Kusuma, T. (2019). Analisis Komunikasi Antar Penggemar “Seventeen” sebagai “Cyberfandom” di Twitter. Mediator, Jurnal Komunikasi, 12(1), 71-80. Downloaded from https://ejournal.unisba.ac.id/index.php/mediator/article/view/4624
  2. Fulamah, N. F. (2015) Konstruksi identitas kelompok penggemar (fandom) fanfiction di kalangan remaja urban. Journal Unair, 4, 376-394. Downloaded from http://journal.unair.ac.id/LN@konstruksi-identitas-kelompok-penggemar-(fandom)-fanfiction-di-kalangan-remaja-urban-article-9204-media-136-category-.html
  3. Hodkins, J., & Ainsley, M. (Ed.) (2017) Media Culture And Society. Vol. 2. London: SAGE Publications Ltd
  4. Kumparan. (2021). Arti Glow Up dalam Bahasa Gaul, Tak Melulu Soal Fisik. Kumparan, diakses pada tanggal 10 Agustus 2021 dari https://kumparan.com/berita-hari-ini/arti-glow-up-dalam-bahasa-gaul-tak-melulu-soal-fisik-1vSiOzP53EL
  5. SoraNews24. (2019). Japanese anime industry is earning more money than ever, almost half of it from outside Japan. SoraNews24, Accessed at 29 Juni 2021 dari https://soranews24.com/2019/12/17/japanese-anime-industry-is-earning-more-money-than-ever-almost-half-of-it-from-outside-japan/
  6. Sugihartati, R. (2019). The Identity Fragmentation of Youths as Fans of Global Popular Culture. Jurnal Social, Science, and Humaniora, 27(2), 1010-1018. Downloaded from http://repository.unair.ac.id/101042/
  7. Suryandari, N. (2017). Eksistensi Identitas Kultural Di Tengah Masyarakat Multikultural Dan Desakan Budaya Global. Jurnal Komunikasi, 11(1), 21-28. Downloaded from https://journal.trunojoyo.ac.id/komunikasi/article/view/3020

Last update:

No citation recorded.

Last update: 2024-12-22 11:07:24

No citation recorded.